Gobween Gems
A downloadable game for Windows, macOS, Linux, and Android
This project has been abandoned. Apologies to anyone waiting for updates.
Main Menu
-w and s to move the pointer up and down
-a and d to choose character
Tap the buttons character or the buttons to select on Android
Caves
-w and s to move up and down
-Space to shoot
-Tap up or down on the left half to move up and down on Android, and tap the right half of to shoot.
Store
-w and s to move the selection pointer up and down
-Space to select
-Main store does nothing just yet
-Mines allow you to buy shortcuts
-Bar allows you to access the gloryhole and recruit new party members
Gloryhole
Press space or tap the button to speed up.
There is no reward for interacting with this yet.
"Story"
There's gems to be found and things to buy with them! Head into the mines to grab as many gems as you can to buy up all the things your heart desires. Visit the store for your treasured purchases, visit the miner's guild to dig up shortcuts, and visit the tavern to recruit more "heroes" to your noble cause.
Currently the all you can do is pick from the three playable characters that will be available in the final release of the free version, go into the mines, and go to the gloryhole, which currently does nothing. The other fun stuff will be coming soon.
Status | In development |
Platforms | Windows, macOS, Linux, Android |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | CynderQuill |
Genre | Action |
Tags | 2D, Adult, Arcade, Pixel Art, Singleplayer |
Comments
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Is the first bar option functional? I got 1000 gems and still couldn't tap on it.
Soo the new menu and stuff are cool, but it still too early to say anything about it, the only problem i have is that the rng of the caverns are pretty brutal. Sometimes it just impossible to survive, and i get it's a runner and it is not supposed to go on forever but still, And I'm pretty sure there's a bug where if you shoot and try to move at the same time you don't move. And That's it looking forward.
Yeah sorry about the rng. Im not a good programmer but ive been trying to make it less brutal. For example, getting two obstacles in a row one one lane should only have a 1.21% chance to happen. Though, at these speeds, that still might be too harsh. Getting an obstacle on all three lanes should be around 1/1000 probability. I don't really know how to make it better, but im doing my best to make it fun.
No problem m8! Just knowing you're working on it makes me look forward on how this project will progress.